
While I don’t want to be too negative about Primal and Lightbringer, it is important to understand both are more quality of life updates. Before the confrontation, Moriax says things like “can you feel your death yet,” which is an actual quote, with Orin responding shortly after “I’ve beaten stronger than you.” It also concludes in a rather underwhelming way, leaving gameplay to, yet again, pick up the slack. New fire world location and eventsīoth characters largely stick to one-liners you’d expect from a hero or villain.

As a result, both characters bring the other down. Moirax simply replaces Macros on the yang side to appose Orin’s natural yin. Neither were terribly fleshed out, so Orin was good and virtuous, with Macros being conniving and evil. In the original story, Orin had a yin and yang relationship with his brother Macros. The other is poor characterization and dialogue. Basically, one stage introduces the threat, another introduces a new character to help you, next one you build something to stop Moirax, followed by finding his fortress and the final confrontation. With the story occurring in about five stages, it feels more like a summary than a full-fledged adventure. Major threats like Moirax and the Flamebloods barely get any time to shine. There were a good number of cutscenes, that advanced the narrative, though it still suffers from some rather significant problems. Just looking at the number of cutscenes and explanations, it’s clear Counterplay Games either took the criticism to heart or finally had the time to flesh out the story a bit more.

This also puts Godfall Fire & Darkness in a weird place. With Godfall Fire & Darkness, players learn this is part of an ever happening cycle as Orin meets a devilish-looking character known as Moirax. The original adventure ends relatively out of nowhere, leading to a variety of jokes about it. With the help of the Seventh Sanctum, basically an AI of sorts, Orin decides to make a last stand against his brother Macros and his scheme to ascend to godhood. Those who forgot or never played Godfall essentially control Orin, a man with strong convictions that was betrayed by his brother, Macros. Unsurprisingly, Godfall Fire & Darkness takes place after the events of the original story. I, like a lot of people, expected Godfall Fire & Darkness to be the make or breakpoint, and with two major updates, Primal and Lightbringer, along with a new expansion to explore, is Godfall Fire & Darkness a step towards the light, or does it finally crash and burn? While Godfall fell short, the foundation was absolutely there.

It’s the perfect opportunity to not just review the expansion but revisit the game itself. I love getting expansions of games that had potential but missed the mark.
